![]() ![]() ![]() See the release notes and mod compatibility list for more info. Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows. 3.18.6 mainly fixes SpriteMaster compatibility in 3.18.5+ with a temporary workaround, adds asset propagation for some chatbox textures, and fixes issues with the item console commands.3.18.5 mainly overhauls compatibility rewriters to prepare for Stardew Valley 1.6 and simplify Android compatibility, improves startup times in some cases, fixes the SMAPI icon on Linux/macOS, and fixes various issues.3.18.4 mainly shows whether you're the host or a farmhand in the window titles in multiplayer, improves the test_input console command, improves support for automated installs, updates dependencies, and fixes bugs and errors.(Reminder for C# authors: make sure your mod code is ready for the upcoming SMAPI 4.0.0, which will release alongside Stardew Valley 1.6.) The Windows explorer is not affected by this. ![]() Note: this only applies to 32-bit applications on 圆4 OS. This update lets you customize mod load order and disable console input, improves performance when applying mod content edits, fixes multiplayer map edits, fixes the SMAPI icon on Linux/macOS, prepares for the upcoming Stardew Valley 1.6, and raises all deprecation messages to the final level. On 圆4 versions of Windows, the TortoiseSVN context menu and overlays won't show for 32-bit applications in their file-open/save dialogs until you install the 2022 C-runtime for x86. See the SMAPI 3.18 release highlights for the main changes in 3.18. ![]()
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